/* ============================================================
   Glassmorphisme Skin — animations.css
   Blur-dissolve transition overlay, light-streak pseudo-element
   scaffold, reduced-motion guards, mobile overrides.

   Loaded as third glass CSS file (after tokens + components).
   z-index hierarchy: content < glass panels < blur overlay 10000
   ============================================================ */


/* ── BLUR-DISSOLVE TRANSITION OVERLAY ──
   Fixed overlay matching skin background for seamless blur.
   Hidden by default. Gate 4 sets page-transition-active class
   on <html> when navigating between pages — overlay becomes
   visible to cover the viewport during transition.
   Safety timeout: if JS never removes class, hide after 5s.
   ──────────────────────────────────────────────────────── */

.glass-blur {
  position: fixed;
  inset: 0;
  z-index: 10000;
  background: rgba(0, 18, 25, 0.85);
  visibility: hidden;
  opacity: 0;
  pointer-events: none;
}

/* Light theme overlay: match light background */
[data-theme="light"] .glass-blur {
  background: rgba(245, 244, 238, 0.85);
}

/* Navigated load gate state: overlay covers viewport */
html.page-transition-active[data-skin="glass"] .glass-blur {
  visibility: visible;
  opacity: 1;
  -webkit-backdrop-filter: blur(30px);
  backdrop-filter: blur(30px);
  pointer-events: all;
  animation: glass-safety-fade-out 0s ease 5s forwards;
}

@keyframes glass-safety-fade-out {
  to {
    visibility: hidden;
    opacity: 0;
    -webkit-backdrop-filter: blur(0px);
    backdrop-filter: blur(0px);
    pointer-events: none;
  }
}


/* ── LIGHT-STREAK PSEUDO-ELEMENT SCAFFOLD ──
   Diagonal sweep gradient on glass panels. JS (glass.js)
   animates translateX via GSAP ScrollTrigger.
   will-change only applied during active animation via
   .glass-streak-active class toggled by JS.
   ──────────────────────────────────────────────────────── */

.glass-streak-target {
  position: relative;
  overflow: hidden;
}

.glass-streak-target::after {
  content: '';
  position: absolute;
  inset: 0;
  background: linear-gradient(105deg, transparent 40%, rgba(255, 255, 255, 0.15) 50%, transparent 60%);
  transform: translateX(-100%);
  pointer-events: none;
  z-index: 2;
}

/* JS toggles this class during animation for GPU promotion */
.glass-streak-active::after {
  will-change: transform;
}

/* ── INJECTED LIGHT-STREAK SPAN ──
   glass.js injects <span class="glass-streak"> into panels
   instead of animating the ::after pseudo-element (GSAP cannot
   directly target pseudo-elements). Same gradient, animated
   via GSAP translateX(-100% to 200%).
   ──────────────────────────────────────────────────────── */

[data-skin="glass"] .glass-streak {
  position: absolute;
  inset: 0;
  pointer-events: none;
  z-index: 2;
  background: linear-gradient(105deg, transparent 40%, rgba(255, 255, 255, 0.15) 50%, transparent 60%);
  transform: translateX(-100%);
}


/* ── PREFERS-REDUCED-MOTION ──
   Disable ALL glass animations for accessibility.
   ──────────────────────────────────────────────────────── */

@media (prefers-reduced-motion: reduce) {
  /* Blur-dissolve transition: no filter animation */
  .glass-blur {
    transition: none !important;
    -webkit-backdrop-filter: none !important;
    backdrop-filter: none !important;
  }

  html.page-transition-active[data-skin="glass"] .glass-blur {
    -webkit-backdrop-filter: none !important;
    backdrop-filter: none !important;
  }

  /* Glass panel hover: no scale or transition */
  [data-skin="glass"] .service-card,
  [data-skin="glass"] .sector-card,
  [data-skin="glass"] .article-card,
  [data-skin="glass"] .value-card,
  [data-skin="glass"] .team-card,
  [data-skin="glass"] .stat-card {
    transform: none !important;
    transition: none !important;
  }

  /* Gradient rim rotation: no transition */
  [data-skin="glass"] .service-card::before,
  [data-skin="glass"] .sector-card::before,
  [data-skin="glass"] .article-card::before,
  [data-skin="glass"] .value-card::before,
  [data-skin="glass"] .team-card::before,
  [data-skin="glass"] .stat-card::before {
    transition: none !important;
  }

  /* Light streak: hidden entirely */
  .glass-streak-target::after,
  [data-skin="glass"] .glass-streak {
    display: none;
  }
}


/* ── MOBILE OVERRIDES ──
   Light-streak disabled (too small to notice, save GPU).
   Blur-dissolve: simple opacity, no backdrop-filter blur.
   ──────────────────────────────────────────────────────── */

@media (max-width: 767px) {
  /* Disable light-streak on mobile */
  .glass-streak-target::after,
  [data-skin="glass"] .glass-streak {
    display: none;
  }

  /* Blur-dissolve: opacity-only on mobile (no backdrop-filter blur) */
  html.page-transition-active[data-skin="glass"] .glass-blur {
    -webkit-backdrop-filter: none;
    backdrop-filter: none;
  }
}
